Generates 3D Vectors and information from block insert pointers and attributes.
Keyboard Command: SurGrdVec

Procedure:
- Open the drawing containing the block inserts for the vector start points.
- Initiate the command from the menu, ribbon or command above.
- Specify the primary and target surfaces.
- Specify the source and output attributes.
- Designate any additional parameters.
- Click to close the dialog.
- Select the inserts to process.
Notes:
- The resulting textual information can be harvested with any decent block and attribute extraction tool.
- These attributes available in the dropdowns change as you change the block.
- You can optionally push the block insert handle back to an attribute as a unique identifier.
- The slope attribute must have already been filled in using #.## (slope) or ##° (degrees) or #:1 (ratio).
- The length is calculated and pushed back into the designated length attribute.
- The North, East, and Elev fields are those of the end of the vector. The block insertion point represents the begin.
- If you draw temporary lines you can clear those at any time with the GMCLEAR command.